Pick Your Starters
Each team owner must designate which players from the team roster will be starters each week – i.e. the only players who will “score” any points. The following example is similar to many common formats required for a starting lineup:
- 1 Quarterback (QB)
- 2 Running Backs (RB)
- 3 Wide Receivers (WR)
- 1 Tight End (TE)
- 1 Placekicker (K)
- 1 Team Defense/Special Teams (DST)
There are of course many variations on this. Some leagues use individual defensive players (IDPs) (and in some cases a punter) instead of or in addition to a combined Team Defense/Special Teams. Some other leagues use separate Defense and Special Teams.
Another variant is the “flex” position, which can be filled by a player in one of several positions. Flex positions are often limited to “WR/TE”, “RB/WR”, or “RB/WR/TE”. Traditionally, this flex was required to be an RB, WR, or TE, however, some leagues allow any position to fill this flex slot as an “OP” (any Offensive Player). Although rare, some leagues do also have a 2 quarterback requirement for a starting lineup, yet providing another twist into the complexity of different scoring systems and lineups.
It is up to you to make sure you set your lineup every week. Some football games are played on Thursdays or Saturdays and require that any players you want playing in that game must be put into your starting lineup before the start of the game. Once the game starts, you’re SOL if you wanted to start a player in those games. If paying attention to each player’s game day is a little too much to handle, it’s best to just set your lineup by Wednesday, then follow up on Saturday and switch accordingly
Pre-Game Analysis & Matchups
During the week you might also want to check out who you are playing against. For each matchup you can read the projections to see how your team is “estimated” to perform points wise. These projections are of course just an estimate but usually pretty accurate.
Below is an example of what an estimation for your lineup may look like. Yahoo fantasy league owners are shown a “projected” and an “actual”. Actual meaning what the player actually earned vs what was predicted.
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